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Rifters UI

Back in 2023 I had the incredible opportunity to work with the awesome team at Spartan GGs on the development of this TCG. I had the chance to work on the character designs, the world building, the game design and the UI and UX. Here I share some of the designs I made for the UI

Example for the waiting screen before a match starts.

Example for the waiting screen before a match starts.

Example for the screen before a match, once all players are connected.

Example for the screen before a match, once all players are connected.

Example for the waiting screen before a match starts.

Example for the waiting screen before a match starts.

Example from the trade, Auction, and sale menu.

Example from the trade, Auction, and sale menu.

Example from the trade, Auction, and sale menu.

Example from the trade, Auction, and sale menu.

Example from the trade, Auction, and sale menu.

Example from the trade, Auction, and sale menu.

Example from the trade, Auction, and sale menu.

Example from the trade, Auction, and sale menu.

Example from the trade, Auction, and sale menu.

Example from the trade, Auction, and sale menu.

Example from the player profile menu.

Example from the player profile menu.

Example from the player profile menu.

Example from the player profile menu.

Example from the Deck building menu

Example from the Deck building menu

Example for the Collection menu, the Card's lore log.

Example for the Collection menu, the Card's lore log.

Example from the in-game tutorial

Example from the in-game tutorial

Example for the in-game graveyard

Example for the in-game graveyard

Example for the Victory screen

Example for the Victory screen